I think I may have gravely underestimated the depth of Amnesia: Collection when I decided to review all of its games separately.
Coming in at just over an hour long (if you know what you’re doing), Amnesia: Justine is easily the most brisk of the bunch, whizzing by and ending without you even realising you’re getting started. Where The Dark Descent liked to very slowly extend its claws towards your neck, Justine has no qualms with going straight for the jugular. It half works.
Almost immediately, Justine shows itself to be a more abrupt experience, waking you up as the titular hero and asking you to escape from a cell. Shortly after, you’re introduced to the add-on’s main…